This is a tryout for Mirage Noir's character Kerria. (Equipment technical drawing) (Face + costume)Character design info
and entries info
The design for Kerria is that of a Greek warrior. The existing references for female armor is somewhat similar if disregarding most present popular game design. The armor is supposed to be one iron body armor over the body, and some strips hanging from the waist, either iron of some hard but flexible cover. This one however is a different design of mine (not sure if too far fetched to be Greek anymore): She has a little more unique design to her armor to allow more flexibility. Her shield is a specially designed shield that could allow her to make a gap from the shield to pierce the enemy, and even shoot projectiles from hiding behind it, with the mechanics to move the wing decor from the bird sculpture head. The other side of the bird sculpture also have the claws to hold her weapons by the shield, making it easier to carry any weapon she will carry along such as her spear.
So far the only trouble aside the cultural similarities is not getting a full body shot, which I will fill in later with other technical details. Suggestions welcome.
Mirage Noir © Noire-Ighaan
and authorized individuals can request related production materials.